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Contacts

411 University St, Seattle, USA

engitech@oceanthemes.net

+1 -800-456-478-23

Welcome to Crown TechSol, a leading provider of top-notch Technology Courses designed to empower individuals and organizations with the knowledge and skills needed to thrive in today’s fast-paced digital world. Our courses are designed and taught by industry experts with extensive experience in their respective fields, ensuring that our students receive high-quality instruction that is both relevant and practical. At Crown TechSol, we believe in providing our students with a Supportive and Engaging Learning Environment, where they can develop their skills and gain confidence in their abilities. Whether you’re looking to Enhance your Skills in Software Development, Data Science, or other Cutting-Edge technologies, Crown TechSol is here to help you achieve your goals and take your career to the next level.

WHAT YOU'LL LEARN

Course Content

Module 1: Introduction to Unity
  • Introduction to Unity and its interface
  • Creating a new project in Unity
  • Understanding the Unity editor, hierarchy, and scene view
  • Creating and manipulating GameObjects
Module 2: Basic game development concepts
  • Game objects, components, and scripts
  • Transform and position properties
  • Creating and modifying prefabs Introduction to coding in C#
Module 3: Basic Gameplay Mechanics
  • Player movement and control
  • Object collision detection and physics
  • Creating and managing scenes
  • Audio management
Module 4: Advanced Gameplay Mechanics
  • Enemy AI and behaviour
  • Creating and managing game states
  • Creating and managing UI elements
  • Game testing and debugging techniques
Module 5: Creating 2D Games
  • Working with sprites, animation, and layers
  • Creating 2D physics and collisions
  • Creating a 2D camera and parallax effects
  • Creating a simple 2D game
Module 6: Creating 3D Games
  • Creating and manipulating 3D objects
  • Adding lighting and shadows
  • Creating and managing materials
  • Creating a simple 3D game
Module 7: Integrating External Assets and Tools
  • Importing and using third-party assets
  • Working with Unity Asset Store
  • Integrating external tools for game development
  • Optimizing game performance
Module 8: Final Project and Wrap-up
  • Developing a final project that utilizes all the concepts learned in the course
  • Final game testing and debugging
  • Preparing the game for publishing or demoing
  • Course review and wrap-up